The Discord homepage doesn't mince words. Today, Discord has million users, and it's about to take on another major company in the gaming space: Steam.

Check Out the First 7 ‘First on Discord’ Indie Games

Discord yesterday revealed plans to start selling games, rather than simply enabling players to talk over the titles they've purchased through Steam, Origin, Humble, GOG and other distribution platforms. The store is live in a limited beta in Canada, featuring a handful of high-profile indie games to get the ball rolling, including Hollow KnightDead CellsFrostpunkBanner Saga 3 and Super Meat Boy. Plus, Discord promises to help finance and publish some games, which will be released "First on Discord," exclusive to the platform for about 90 days.

The store will expand as testing continues and more developers become aware of this vast new marketplace. It could expand a lot -- Steam, for example, hosts nearly 19, titles, with more going live every day.

Steam is expected to add 10, games to its library in alone.

5 Tricks for Managing Your Indie Game’s Discord Community

Here's where Discord's marketplace could have the upper hand. The company emphasizes its store will be curated, featuring games hand-picked by staff and chosen through community feedback.

The goal here is to reduce clutter and provide a haven for high-quality games, rather than a dumping ground for every pixelated project that comes its way. Oversaturation is a significant problem for players and developers, and it's one that Steam has been struggling to properly handle for years. Steam entered the game-distribution business in George W.

Bush was in his second year as president of the United States and Nickleback's "How You Remind Me" was on track to be the top song of the year. Gaming's sixth generation had recently begun, and the PlayStation 2 and Xbox had just hit the market. Buying games online was a novel concept, but Valve Corporation needed a way to reliably roll out patches for its connected games, most notably Counter-Strike. So, it built Steam.

The platform caught on it was required for anyone who wanted to play the latest version of Counter-Strike and over the years, developers and publishers flocked to Steam. It became the central hub for all PC games, a one-stop shop for every new major release, and eventually, a lucrative home for high-profile independent games.

Valve had a staff of folks who decided which games made the cut, meaning developers had to pitch their projects and cross their fingers. This was particularly important for indies, who generally worked on shoestring budgets with little marketing power. According to Statistajust seven games made their way to Steam inand only six in Bythat figure had jumped to And then everything changed: Overwhelmed by the gaming community's growing reliance on the internet and a massive influx of independent gamesValve decided to ditch its curation process.

It opened the floodgates with Steam Greenlight, essentially allowing any developer to post a game on a separate store, where the community could vote for it to land on the main Steam marketplace.

In1, games landed on Steam proper, according to Statista. The following year, that rose to nearly 3, titles. And in7, games were published on Steam. Valve has experimented with a few different approaches to curation and saturation since Greenlight is dead, but its Early Access program is alive and well, allowing developers to publish unfinished games and grow their communities before migrating to the main Steam page.Steam has been the dominant market force when it comes to PC games for years.

GOG and Humble, as well as publisher-specific platforms such as Origin and Uplay, have existed in the background, but each offer a very different end product. Earlier this year, however, voice chat app Discord announced it would be launching its own store, in one of the most direct challenges ever mounted against Steam.

As well as providing access to a library of classics through a subscription service, dubbed Nitro, Discord announced it would use its store to provide exclusive release windows for a curated selection of games. According to Iain Garner, global marketing director at Another Indie, exposure is a key factor. At the end ofthere were million registered Steam accounts. As of the end ofthere were 18, games on Steam, a total that has likely risen by several thousand this year.

With hundreds of games releasing every day, indie developers are finding it hard to gather an audience, their games often lost in the noise. The guaranteed exposure Discord offers will see the seven First on Discord FoD titles feature as part of a curated selection of highly-regarded titles.

Having million pairs of eyes on a game is important, but so is being portrayed alongside that kind of indie game pedigree. Steffen Kabbelgaard is one of the founding members of BetaDwarf, whose third game, Minion Masters, is a strategy-brawler inspired by a popular StarCraft mod.

So why take up the offer?

The Montreal studio, made up of veteran triple-A developers, is working with Discord for the release of Last Year: The Nightmare, an asymmetrical multiplayer horror game in the vein of Dead by Daylight.

For them, going with Discord not only means fewer games to fight for attention, it also means that their game is guaranteed to be showcased to everyone, not just those an algorithm thinks will like it.

indie game discord

Steam is always going to be an incredibly valuable resource, but I do think [Valve is] going to need to figure out how to do a better job of sorting through everything.

Both Vazquez and Garner praised the level of support that Valve offers developers, particularly in the face of such an overwhelming number of new releases. But Discord could be coming for them, too. According to Garner, the most likely scenario is that both storefronts double down on their current efforts, carving niches similar to those on offer from GOG and Humble.

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Sinner: Sacrifice for Redemption Indie. Promoted How Rainbow Six Siege breached the world of esports.

indie game discord

Who are the biggest female streamers?Servers Reviews. Home Public Discord Servers Discord servers tagged with indie. Discord Servers indie Discord servers tagged with indie. Tags similar to indie rock shoegaze 15 horror programming music-nerds 2 marketing 84 tabletop fps game rpg music osu! Bumped recently. Bumped recently Member Count. Showing 1 - 24 of servers. Community Get link Mute this server Report this server.

Welcome to Foxing! Foxing is a small town in the rainy state of Oregon, its complete with vegan cafes, thrift stores, vinyl record shops and of course Orion High School or Hell on Earth We hope you come say hello and visit our little hippie town! Join this Server. Music An active music discussion server with a Last.

Boost your game sales

Join us to talk all things music on a friendly server full of music fans and Last. The Last. We have three Last. We also have an exclusive version of the popular and addictive crowns game, where you earn crowns for having more scrobbles of an artist than anyone else. There's also an artist name guessing game.

Regular server events include a weekly collaborative playlist and listenalong, and frequent "flash playlists" curated by the community. There's also special events and listening parties. The server is active throughout the day, with 10kk messages per day, and there's a relaxed atmosphere. We don't allow shitposting, edgelording and offensive behaviour, and it's big enough to keep the conversation flowing, but not so big you'll be lost in the crowd!

Obviously we recommend you have a Last. We have various events including an album exchange and movie nights!The catch here is that the First on Discord games are only available on Discord for 90 days after release. Discord recently revealed the first seven games to utilize the First on Discord program. They include a variety of genres from the aforementioned, Dark Souls-inspired, Sinner: Sacrifice for Redemption, to more brighter adventures like the card-based Minion Masters.

A card-based multiplayer game that looks similar to the immensely popular mobile game Clash Royale. Five players must work together to avoid or defeat a sixth player who is hunting them as one of three potential antagonists. Based in an American high school setting, Last Year: The Nightmare looks strangely violent, considering these are supposed to be high school students getting axes buried a half-foot into their skulls. If you can stomach it, and have enough willing friends, Last Year: The Nightmare looks like a pretty interesting multiplayer experience.

Players who enjoy wild fighting games like Super Smash Bros. As a soldier trying to redeem himself for forgotten sins, players go up against sin itself in this Dark Souls-inspired adventure game. As a top-down shooter, the game is both a game of Hide and Seek and Deathmatch, with players invisible in the dark until they attack.

Bad North has players leading groups of peace-seeking villagers away from vicious, barbarian hordes. With procedural generated islands, the game functions as a roguelite game where players must travel island-to-island, gathering resources and saving what islanders they can before the relentless wave of barbarians arrive.

Fans of Rocket League who wish their rocket cars were a bit more versatile may find Mad Machines to their liking. Keep your eyes on the front page of your Discord app in the coming weeks as these games are likely to become available by the end of October.

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indie game discord

Learn how your comment data is processed. Video Games. Minion Masters A card-based multiplayer game that looks similar to the immensely popular mobile game Clash Royale.

Last Year: The Nightmare Five players must work together to avoid or defeat a sixth player who is hunting them as one of three potential antagonists. Bad North Bad North has players leading groups of peace-seeking villagers away from vicious, barbarian hordes. Mad Machines Fans of Rocket League who wish their rocket cars were a bit more versatile may find Mad Machines to their liking. Tom Christiansen.

The Top Viable Genres In Indie Game Dev 2020

You may also like. February 10, January 27, January 11, January 10, Leave a Reply Cancel reply.Engaging with online communities is so important for gamers like me. In many ways, they become a digital family. A lot has changed since then, and boy am I glad we have what we have now.

Tooth and Tail is a Real Time Strategy game that aims to be deep and competitive without the heavy handed APM Actions per Minute and multi-tasking that can exhaust many players. Tooth and Tail is an online multiplayer game and one that thrives on having an active, friendly community.

We knew we needed something to help us grow this community and Discord gave us the tools to grow in ways that would have never been possible before.

It all began in aboutwhen we first started the Tooth and Tail open alpha. We wanted to chat directly with the community to get away from the formal nonsense of PR-style emails and canned forum replies.

An active, real time dialogue is what we wanted to get to the core of what our players were thinking day to day so we could make the best game possible. The simplest option we had to make a chat room was IRC. This dinosaur of a system existed since before I was born, probably, but we chose it because it was the only chat room we knew. There was one tiny feature, however, that laid the foundations of how we built our community going forward.

It started in IRC but Discord would take it to new heights. What was that all about?

indie game discord

They seemed so special. I wanted one. I needed one. That plus sign had nothing to do with anything really. It was meant for a different function entirely, but communities used it to recognize special contributors.

Anytime we felt like a community member made a big contribution to the community, we rewarded them with a plus. You got me, valid point. So, I made an account. I gave it a shot. It looked better. A personality is hard to convey over the internet. Avatars immediately helped us fill in who was who.The Discord homepage doesn't mince words. Today, Discord has million users, and it's about to take on another major company in the gaming space: Steam.

Discord yesterday revealed plans to start selling games, rather than simply enabling players to talk over the titles they've purchased through Steam, Origin, Humble, GOG and other distribution platforms.

The store is live in a limited beta in Canada, featuring a handful of high-profile indie games to get the ball rolling, including Hollow KnightDead CellsFrostpunkBanner Saga 3 and Super Meat Boy. Plus, Discord promises to help finance and publish some games, which will be released "First on Discord," exclusive to the platform for about 90 days. The store will expand as testing continues and more developers become aware of this vast new marketplace.

It could expand a lot -- Steam, for example, hosts nearly 19, titles, with more going live every day. Steam is expected to add 10, games to its library in alone. Here's where Discord's marketplace could have the upper hand. The company emphasizes its store will be curated, featuring games hand-picked by staff and chosen through community feedback. The goal here is to reduce clutter and provide a haven for high-quality games, rather than a dumping ground for every pixelated project that comes its way.

Oversaturation is a significant problem for players and developers, and it's one that Steam has been struggling to properly handle for years. Steam entered the game-distribution business in George W. Bush was in his second year as president of the United States and Nickleback's "How You Remind Me" was on track to be the top song of the year. Gaming's sixth generation had recently begun, and the PlayStation 2 and Xbox had just hit the market. Buying games online was a novel concept, but Valve Corporation needed a way to reliably roll out patches for its connected games, most notably Counter-Strike.

So, it built Steam. The platform caught on it was required for anyone who wanted to play the latest version of Counter-Strike and over the years, developers and publishers flocked to Steam. It became the central hub for all PC games, a one-stop shop for every new major release, and eventually, a lucrative home for high-profile independent games.

Valve had a staff of folks who decided which games made the cut, meaning developers had to pitch their projects and cross their fingers. This was particularly important for indies, who generally worked on shoestring budgets with little marketing power. According to Statistajust seven games made their way to Steam inand only six in My name is Roald Strauss.

I am a musician, a game- and system-developer, educated computer scientist, geek, and the creator of this site. My tracks have been released under the handle Mr. My creations have ranged from mod and xm files to midi and mp3 files. As a game-developer, I formed LuBlu Entertainment in together with my girlfriend.

So far we've created 4 mobile games and some apps. See Ukko's Journey and Pirate Diamonds. As a geek in general, I'm very much interested in software development, particular in the entertainment area. Especially games have intrigued me since childhood. I have created this site in order to make it easier for indie game-developers, who's on a tight budget or no budget at allto find music for their games.

The idea is, that musicians on the same level as myself, can use IndieGameMusic. Prices should be rather low compared to other music libraries, because it's an indie to indie concept. So, if you're an indie game-developer looking for music, you've come to the right place.

Start searching for music right now. You can find music in various file-formats for various platforms. And if you're a musician doing almost any kind of audio format, then register an account and put your music on display.

You decide how to offer your tracks, and for what price. If you happen to be a webmaster on a music or game related page, you can contribute to the success of IGM by putting some banners on your pages.

Webmaster can be contacted at webmaster indiegamemusic. Design by HybridWing. Hello My name is Roald Strauss. I think games should have music. Help advertise If you happen to be a webmaster on a music or game related page, you can contribute to the success of IGM by putting some banners on your pages. Contact Webmaster can be contacted at webmaster indiegamemusic.


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